Sensespace – Diverse immersive transforming spaces tilat
The SENSESPACE project explores how combining physical and virtual spaces with multisensory elements affects human well-being and user experience. It is carried out in collaboration with a broad network of Finnish SMEs. The project generates multidisciplinary research data on immersive environments to support the development of innovative well-being solutions.
The SENSESPACE project aims to explore how combining physical and virtual spaces with
multisensory elements impacts human well-being and user experience. Immersion and
multisensory design are rapidly growing trends in wellness services and cultural sectors, yet little is known about their combined effects. The project will be implemented through an extensive collaborative network comprising ten Finnish small enterprises in the technology, wellness, and creative industries, the medium-sized company Genelec, major corporations Berner and Mehiläinen, and international research partners.
The project will generate multidisciplinary research data to support Finnish companies in R&D and product development. Using a mixed-method approach, including qualitative analysis, physiological measurements, and neuroscience-based insights (fMRI), the study examines how immersive environments influence relaxation, mood, and social inclusion. The outcome will include extensive research data, business development models, and a globally relevant knowledge base for designing well-being-enhancing solutions.
SENSESPACE GOALS:
- To produce research-based information on how combining physical and virtual space with multisensory and immersive elements affects user experience and well-being.
- To find out how different sensory elements, such as sound, image, smell and touch, work individually and together as part of an immersive spatial experience.
- Identify what kind of solutions support calmness, mood, inclusion, and experiential experiences in different user environments.
- To produce research-based information for project partners to support product development, customer understanding and new business opportunities.
- To provide practical information on what kind of immersive solutions are effective, supportive of well-being and commercially interesting.
Funders
Project information
Implementation time
1.5.2026 – 30.4.2028
Funder
Business Finland
Research programme
Project type
Themes
Project Manager
Minttu Räty
Sustainable development goals
Contacts
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