Skip to content

GAP - Gaming for Achieving Peace

The GAP project launched an iterative process of curriculum development and refinement through end users (military, police and civilian personnel) evaluating the game and embedded base curriculum by playing the game and in doing so, bringing their own experiences to the game, thus further developing the curriculum of CPPB relevant soft skills. The game can be accessed anywhere via the Internet and there is no limit on the number of personnel who can be trained. The GAP consortium was multidisciplinary with expertise in the social sciences, computer science, end users (including militaries and police), and SMEs in game design, curriculum development and skill standardization and harmonization, and had support from stakeholders including the ESDC, UN bodies and NATO.

  • Implementation date9/1/2016 - 2/28/2019
  • FunderH2020 Societal Challenges
  • Research programmeCoherent security
  • Project typeInternational RDI
  • Themes
  • Project managerKirsi Hyttinen