In the Zet project young people develop in collaboration with experts in the game industry the Reptilian Overlords –game that is situated in the working life. The goal of the design process is to benefit from the experiences and knowhow of the youth in order to design a gamified solution that suits the concrete needs that the youth have in their everyday and that speaks to the youth in their own language. The Zet project also gathers local actors together in network meetings to be engaged in the design process as well. Service concepts are also developed to support the use of the game as part of the services that the youth use.
A guide book of the participative gamified solution design process is formulated so that similar processes may be conducted by other actors interested in designing solutions with the youth after the Zet project.
Concrete benefits are expected also for the young people that participate in the process through engagement, the opportunity to make use of one’s know how and experiences and to be active and gain
experience in an interesting topic.
In the Zet project a game ”Reptilian Overlords” that is situated in the working life is developed with the youth. The project partners are Laurea University of Applied Sciences and Valaa Ltd. Collaborative partners are the cities of Lohja and Hanko and the media workshop of Evangeliska Folkhögskolan in Hanko. The project is funded by the European Social Fund through Häme Centre for Economic Development, Transport and the Environment for 1st of August 2015 to 31st of May 2017.
The Game development was carried out in Hanko and Lohja in team meetings for the youth during winter and spring 2015-2016. Also workshops were conducted for local actors and the youth to discuss how the game would be used. The first version of the game was launched in November 2016 in a youth event in Lohja.
The project report will be ready during spring 2017.